DHMC Dev Diary 12/22/2015
First and foremost the team wants to wish everyone a happy holidays and thank you again for your continued support. That said we have a few updates we would like to share with you on the state of development.
Upcoming update – We will be posting an update sometime this week to the current live version of DHMC. This update will be solely focused on adding some more single player scenarios to the current game as well as a slight update to the 1st missions.
The update to the 1st mission adds an additional success criteria to the mission. After destroying the Radar array the player will also need to travel to an extraction point in order to successfully complete the mission.
The team will post more detailed update information the day it is released.
Road to next major update – The team is continuing its major update/upgrade of the game and is making great progress. The hope is to share this progress with you in a playable version in the first of of 2016 when we will be moving from an alpha state into a beta state of the game.
Among the changes we have talked about in previous posts to movement, animation and physics of the mech we are also working on upping our visuals in all facets of the game. Below are a few pictures on new things to come in the first part of next year.
To join the conversation hit the forums:
To keep up to date join the official game group:
UPDATED animated mech hanger
NEW – Ambient battles action (Above is a battleship battle)
NEW – updated urban gameplay environments. Improved visual, improved navigation.
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