Archive for September, 2016
Over the last couple months we have been showing the Alpha version of the next major release at small shows and festivals to get feedback and some play testing.
We also have shared screen shots and various notes from those shows and now we wanted to share with you some in-game video of our latest internal build.
This video shows new environments, gameplay against improved AI for the persistent campaign system and some new visuals.
At the end of October we will be attending a larger conference in Columbus, Ohio call The GDEX (www.thegdex.com). At the conference we will be making some announcement, including projected date for this new version of the game to hit Steam as a beta.
For more news follow us on twitter @mgtgames (twitter.com/mgtgames)
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