Archive for May, 2014
We finally closed in on the first round of UI layout and have finished the developer pass of the mech hanger where all the mech building magic takes place before entering the game. Here is a sneak peak at the newly redesigned mech hanger and you will notice new customization features including a secondary color picker, grunge for the extra dirty feeling, and an inventory of owned parts which will be available post Early Access release.
More updates next week along with a mech hanger tutorial.
Just a quick status update, we had a very small test and video session today with some of the testers whom have been playing Dark Horizons games for about 10 years. Good things were:
1) Had fun blowing the crap out of each other 🙂
2) Got some great video and screen shots for use in greating some media content
3) Saw some o fthe new chassis in action and can now tweak
4) Picked the first 2-3 mission environments to go out with Early Access
Found some issues that we have to fix before we can let more people into test, but hopefully can knock those out quickly and have a new build posted up on Steam.
Here are a couple shots from todays fun!!!! Talk to you all soon….